﻿using System;

namespace AssemblyCSharp
{
	public class GameConfig
	{
		public const int GAME_TYPE_ZHUANZHUAN = 1;
		public const int GAME_TYPE_HUASHUI = 2;
		public const int GAME_TYPE_CHANGSHA = 3;

		public const float  GAME_DEFALUT_AGREE_TIME = 200.0f;

		public GameConfig ()
		{
		}
	}
}

